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c046bb4a-7b2f-4cb1-84be-49c3545646a3["lore_tm_v1_va6L8JeB9ksakJD0GfzXMfeQqnR9TCJ3okvTHk4zLwI","lore_tm_v1_ulks9kOxR80QxBZsTkxxEskgntuPszJpy4fEJLZUSPU","lore_tm_v1_V0LNhMFatvcIOx1WdjH22B3_M0l3RhqffaJpoiqqwh0","lore_tm_v1_-mDy8kJneiUeTUhyVwfX2va4yJ1z-8sQSBSHn00kyXw","lore_tm_v1_lHCzoMc3NSmHVV3wnDfcPXF49lNR-UCd8l6jyPlZkHk"]
Date: Sep 17, 2026
packages/core/src/session/recovery.ts exports BATCH_SIZE = 100.SessionRecoveryTable row, then fills capacity with fresh rows where wake_pending=true, recovery_error IS NULL, and wake_attempts=0, ordered by time_created then execution_id; remaining capacity is backfilled from additional retries.wake_attempts > 0 and wake_attempts <= MAX_WAKE_ATTEMPTS; ordering prioritizes rows exactly at MAX_WAKE_ATTEMPTS, then ascending wake_attempts, time_created, and execution_id. Backfill uses .offset(retriedRecovery.length).packages/core/src/session/recovery.ts calls SessionInput.validateRecovery(db, row.continuationMessageID). Missing validation results are skipped; validation errors are persisted to SessionRecoveryTable.recovery_error only while the row remains pending and unquarantined.execution_id, the prior wake_attempts, wake_pending=true, and recovery_error IS NULL; attempts increment by 1, except MAX_WAKE_ATTEMPTS wraps to 1. execution.wake(row.sessionID) runs only if the update returns the execution.Effect.forEach(..., { discard: true, concurrency: 1 }); failures log "Failed to redrive Session recovery" with sessionID and executionID.ordinaryWhere: SessionInputTable.wake_pending=true, promoted_seq IS NULL, and SessionRecoveryTable.execution_id IS NULL.wake_attempts === MAX_WAKE_ATTEMPTS, then ascending wake_attempts, SessionTable.time_created, and SessionTable.id.wake_attempts, plus an exists(...) check that an eligible unpromoted, pending input still exists without a linked recovery. Attempts increment by 1 or wrap from MAX_WAKE_ATTEMPTS to 1; execution.wake(row.sessionID) runs only after a successful update.concurrency: 1) and logs "Failed to redrive Session input" with sessionID on failure.session-recovery global node runs recover(), logs top-level failures as "Failed to recover Sessions", repeats every "10 seconds", and is forked with Effect.forkScoped. Its dependencies are Database.node, EventV2.node, SessionProjector.node, and SessionExecution.node.packages/core/src/session/input.ts, the shared publish routine emits SessionEvent.Prompted with sessionID, the stored time_created, message ID, decoded prompt, and delivery mode; an optional commit callback is passed as the event commit hook.publish suppresses a LifecycleConflict only when reloading the input shows it already has promotedSeq; otherwise it rethrows the defect. It returns the exact number of input rows processed.SessionInput.promoteSteers selects unpromoted "steer" inputs for the session with admitted_seq <= cutoff, excludes inputs linked through SessionRecoveryTable.continuation_message_id, orders by ascending admitted_seq, and publishes all selected rows.SessionInput.promoteNextQueued selects the earliest unpromoted "queue" input not linked to a recovery execution, ordered by ascending admitted_seq; it returns false when none exists and otherwise publishes exactly one row and returns true.SessionInput.promoteExact selects a specific unpromoted "queue" input by messageID and sessionID; absence dies with Pending recovery input not found: ${messageID}.SessionInput.promoteExact encounters RecoveryConflict, it runs an immediate transaction that executes the commit callback and sets SessionRecoveryTable.recovery_error = defect.reason only for the matching pending, previously unquarantined execution. It then rethrows the original conflict if quarantine succeeded, or dies with Recovery quarantine failed: ${defect.executionID} if no row was quarantined.